This course taught me the fundamentals of 3-D Modeling and Texturing. See my assignments below.
Software: Autodesk Maya and Adobe Photoshop
Assignment 1 and 2: Remote Control (Intro to Maya Interface, Intro to Polygonal Modeling)
Assignment 3: Skyhawk (Low Resolution Game Modeling, UV Unwrapping, and Texture Painting)
Assignment 4: Beach Scene (Alphas, Procedurals, Projections, and Layered Shaders)
Assignment 5: Final Project Robot Model (Dog Walker)




